I remember when Design Patterns first came out. I already owned A Pattern Language - The Timeless Way of Building (an absolutely huge and fascinating book) and so I immediately "got" what Design Patterns was for. [And yes, I have used parts of Timeless Way to guide house-buying and house-renovating decisions.] I couldn't wait to get my hands on it.The member of staff I lent it to ended up reading it in the bath for hours. Geeks are funny, aren't we?
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Well it's been 15 years since then. How does the book stack up?
Pretty well, really. Reuse has sort of moved from something we try to do project-to-project in our code to something that frameworks give us. But reusing design has always been a huge timesaver compared to reusing code, and that's this book in a nutshell.
Now Larry O'Brien has interviewed three of the Gang of Four and Grady Booch. You definitely need to read both of these, but I'll just give you some "taster" quotes:
- "...writing 100K lines of new code isn't that much easier now than it was 15 years
ago. It will do a lot more, but costs the same."
- " The most important artifact any development team produces is raw, running,
naked code."
Kate